

However, the first time you play the game, you probably won’t even last five. Line, for example, is reached at ten seconds. Each stage is technically divided into six “levels” called Point, Line, Triangle, Square, Pentagon, and Hexagon that you reach at regular time intervals. Although you’re only required to survive one minute per stage, you’re not likely to reach that minute for several hours. The difficulty is listed under each stage with the very first being “hard” because, from the get-go, that’s what this game is: insanely, punishingly, unrelentingly hard. And it’s one of the most challenging, rewarding, and addictive games you’ll ever play. In other words, Super Hexagon consists of six, one-minute stages and only two control inputs. The same is true of each subsequent stage. The first stage is considered “beaten” once your triangle survives for one minute (though the stage continues beyond that, if you’re up to the challenge). Each hyper stage is unlocked by conquering the corresponding original stage.


The first three are called “Hexagon,” “Hexagoner,” and “Hexagonest” and the final three are “hyper” (meaning faster and more erratic) versions of the original three. Touching the left side of your screen moves you left and, well, the rest is self-explanatory. The only controls at your disposal are left and right. Your triangle stays in the center of the screen, rotating around a pulsing hexagon. If the front of your triangle touches a wall, it’s game over and you restart the stage from the beginning. Super Hexagon is a minimalist action game in which you navigate a tiny triangle through flashing neon obstacles of ever more complex geometric patterns. And I’ve been playing the game for four days. And the first stage only lasts one minute.
#SUPER HEXAGON HYPER MODE FULL#
Full disclosure: though I always do my best to finish a title completely before reviewing it, I’ve only beaten the first stage of Super Hexagon.
